PES2017 + LiveCPK launche (.bat file)


pes2017+liveCPK launcher (.bat file)
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For Windows users:
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@echo off
cd "C:\Program Files(x86)\Steam\Steamapps\Common\Pro Evolution Soccer 2017\Sider"
start sider.exe /min

cd "C:\Program Files(x86)\Steam\Steamapps\Common\Pro Evolution Soccer 2017"
start pes2017.exe /min
exit

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For Mac Users inside Wineskin NRG's wrapper:
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@echo off
cd "C:\Program Files\Steam\Steamapps\Common\Pro Evolution Soccer 2017"
start pes2017.exe /min

cd "C:\Program Files\Steam\Steamapps\Common\Pro Evolution Soccer 2017\Sider"
start sider.exe /min
exit
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you can download here:

DOWNLOAD HERE [ OFFICIAL LINK ]

OR

DOWNLOAD HERE [ OFFICIAL LINK ] NRG's wrapper for macOS 

How to Use LiveCPK by Juce & Nesa24 :

1. Run sider.exe, it will open a small window, which you can minimize if you want, but do not close it.

2. Run the game. There is no need for any manual trigger action: Sider should automatically attach to the game process.

3. If you don't see the effects of Sider in the game, check the sider.log file (in the same folder where sider.exe is) - it should contain some helpeful information on what went wrong.

Changelog 3.4.0 :

- [bug-fix]: memory.write can now correctly write arbitrary binary strings (with zeros inside)
- [new]: memory.pack and memory.unpack - for converting between Lua numbers and their binary representations
- [new]: "close.on.exit" and "start.minimized" options in sider.ini. This is useful if you (like @Energia) use a batch file to start sider right before the game, and then when the game exists, you want sider to automatically quit also.
- [new]: gameplay lua library: makes it simple to alter some gameplay aspects (researched for you by @nesa24) - see docs/scripting.txt, the Gameplay section - for all the details. Also included are example modules: gameplay.lua and gameplay2.lua.
- [new]: new context field: ctx.stadium_choice and corresponding "set_stadium_choice" event. These allow for potentially more nuanced behaviour of a stadium-server in exhibition modes. (We'll need @zlac to take a look at this, and see if he can use it in his awesome StadiumServer)

See examples of using these new features in modules/For all details: read updated documentation in docs/scripting.txt

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